And about my work
I am an Assistant Animation Director at Ubisoft Montreal, Canada.
I have been working in video game industry since 1999.
My overall understanding of video game productions allow me to be a proficient animation team leader, great at defining artistic vision, directing MOCAP sessions, communicating with others departments, overseeing problems and finding solutions.
My last Projects (click on images to have more info)
1st person shooter, launch in 2019
3rd person in Ancien Egypt, launch in 2018
3rd person in Ancien Egypt, launch in 2017
1st person shooter in prehistoric time, launch in 2016
Hack and Slash on PC, Free to Play launch in 2012
Snowboard simulation on Wii. Launch in 2010
Snowboard simulation on Wii. Launch in 2008
Hack and Slash on PC, launch in 2006
Sim's like on PS2 and PC, launch in 2004
Sim's like on PC, launch in 2003
Little overview of what is my job
More than 15 years experience working in Game Industry
Diplomas & certificates
University of Paris VIII
University of Paris I Panthéon-Sorbonne
Feel free to contact me